Tuesday, June 12, 2012

Chapter 12 Blog Notes

Teaching and Learning with Technology in Social Studies Instuction

10 Required Social Studies Standards

  • Culture: typically occurs in units and courses dealing with geography, history, sociology, and anthropology. What are the characteristics of different cultures?
  • Time, continuity, and change: typically appears in courses in history and others that draw on historical knowledge and habits
  • people places and environments: typically appears in units and courses dealing with area studies and geography
  • individual development and identity: typically appears in units and courses dealing with psychology and anthropology
  • Individuals, groups, and institutions: typically appears in units and courses dealing with sociology, anthropology, psychology, political science, and history
  • Power, authority, and governance: typically appears in units and courses dealing with government, politics, political science, history and law
  • production, distribution, and consumption: typically appears in units and courses dealing with economic concepts and issues
  • science, technology and society: draws on natural and physical sciences, social studies, and the humanities.  appears in a variety of social studies courses, including history, geography, economics, civics, and government
  • Global connections: tyically appears in units and courses dealing with geography, culture, and economics, but may also draw on the natural and physical sciences and the humanities.
  • Civic ideals and practices: typically appears in units or courses dealing with history, political science, and cultural anthropology and fields such as global studies, law-related education, and the humanities.

Technology integration strategies: 


Simulated Problem Solving environements: 

  • simulations help make concepts clear and meaningful
  • help develop problem solving skills

Information Visualization

  • information design and uses pictures symbols, colors, and words o communicate ideas, illustrate info, or express relationships visually
  • allow students to understand time sequences, track change over time, and represent complex data in ways that can be understood.

Virtual Field Trips

  • provide students opportunity to construct knowledge actively
  • offer budget friendly opportunities
  • Elements
    • need to have connection to curriculum 
    • teachers need to work with site personell to enhance learning
    • teachers need to prepare students on field trip before they "go"

Adventure Learning

  • hybrid distance education approach
  • for example, students follow along virtually as students and educators actually explore the world
  • these projects promote communication, encourage reflection, & provide a wealth of info

Digital Storytelling

  • process of using images and audio to tell stories of lives, events

Digital Information Critques

  • critically evaluating digital information

Geospatial Analysis

  • visualization, analysis, and measurement of features and phenomena
  • Allow students to view and examine the world through multiple layering of data sets
    • Google Earth

Chapter 9 Blog Notes

Teaching and Learning with Technology in English Langauge Arts Instuction

"New Literacies"
  • Digital Literacy
    • Blog
    • Vlog
    • Wiki
  • Information Literacy
    • A set of abilities requiring individuals to reconize when information is needed and have the ability to locate, evaluate, and use effectivily the needed information"
Top Ten Intergration Strategies for E.L.A.

  • Digital Publishing of students work, to encourage writing
  • Blogs and Wikis to encourage student writing
  • Modeling effective revising and editing processes with whiteboards 
  • Concept Mapping Software to help students plan their writing
  • Using word processing features such as track changes and autocorrect to aid editing
  • DIgital Text to encourage engaged Reading
  • Using ereaders for literacy analysis
  • Use talking word processors and handheld devices to provide audio support for reading
  • Modeling literacy analysis with whiteboards
  • Accessing online texts and information about authors
Support for Writing Instruction

  • Strategies for prewriting
    • Electronic outlining
    • Concept Mapping
  • Strategies to Encourage Writing
    • Story Starters 
    • Poetry Idea Engine
  • Using work processing to produce written drafts
    • Allows students to make changes as they write
  • Modeling to support revising and editing written drafts
    • Project a students draft onto a white board to revise text. 
  • Providing feedback with grammar, spell check, and thesaurus features
    • Show students how to use the word processing promts to check for a correct mistakes
  • Providing feedback on student writing with editing tools
    • Using "track changes" 
  • DIgital Publishing of Student Work
Support for Literature Learning
  • Accessing online copies of published work
  • Accessing background information on authors
  • Support for literacy analysis
    • Projecting text for analysis
    • Using ereaders for analysis


Chapter 8 Blog Notes


Chapter 8: Integrating the Internet Into the Curriculum


Types and Examples of Web-Based Lessons and Projects:
  • Interpersonal Exchanges: Students communicate via technology with other students or with teachers/experts
  • Information Collection and Analysis: Using information collections that provide data and information on request
  • Problem Solving: Student- oriented and cooperative problem-solving projects
Integration Strategies for Web-Based Activities:  
  • Support for student research- Students use websites and web-video resources and video conferencing to gain insights into topics they are studying and locate information for research papers, presentations and other projects.
    • Example: Science students with NASA resources
  • Motivation for writing- Emailing students in various parts of the world can help motivate students to writing more
    • Example: New Millennium Newspapers, key pals
  • Practice for information literacy skills- The information on the internet is endless- it is a great resource for the students to become acquainted with.  Students need to learn how to use the internet appropriately and effectively.
    • Example: The American Dream
  • Visual learning problems and solutions- Many sites provide access to data, images, animations and videos that help students understand complex problems and guide students to their own solutions
    • Example: Bringing the planets closer to home, Anatomy interactive CDs
  • Development of collaborations skills- Web-based projects provide opportunities for students to learn how to work together to solve problems. 
    • Example: Together to build Worlds
  • Multicultural experiences- Many web-based projects focus on broadening students' perspectives on their own and other cultures and providing insights into how their culture relates. 
    • Example: Connecting with the past- a Native American Memory Box Project
Popular Programs to Download for Web Page Development and Use
  • Browsers
    • Safari
    • Firefox
    • Chrome
  • PDF Reader
    • Adobe Reader
  • Streaming Video and Audio Players
    • RealPlayer
  • Movie Players
    • QuickTime
  • Anaimation Players
    • Adobe  Flash
Useful Web-Based Lessons

  • Internet4classrooms
  • Discovery Education
  • EducationWorld
  • Hot Chalk
  • The Teachers Corner




Chapter 7 Blog Notes



Chapter 7: Introducing the Internet and Other Distance Learning Tools


Distance Learning- The acquisition of knowledge and skills through mediated information and instruction, encompassing all technologies and other forms of learning at a distance.


  • Video Courses
  • Web Based Courses

Types of Distance Learning Activities:

  • Student Research- students use the internet to search for materials and information to support their research and production work
  • Online Classroom Materials- teachers use online materials to help teach themselves and/or their students a topic or a skill.  Example: Online tutorials
  • Web-based Lessons- teachers use website resources to structure a curriculum lesson
  • Virtual Courses and Programs

Issues in Distance Learning:

  • Development and Socialization Issues- spending too much time on computers has been cited as harmful to children's development of relationships and social skills
  • Virtual Schooling Issues
    • Curriculum Alignment- have to be aligned to state and local standards
    • Teacher Certification- online teachers must receive certification from a state agency
    • Accreditation- can be granted by the virtual school or the school district
    • Funding- debate over whether virtual schools should be authorized to use public funds
    • Possible negative consequences- drop out rate higher for online courses, lack of socialization.

Top 10 Ways Distance Resources Support Learning:

  1. Fast access to information
  2. Access to experts not available locally
  3. Fast communication to groups
  4. Communication resources to support collaboration
  5. Access to learning materials
  6. Access to courses and lessons not locally available
  7. Access to education for homebound students
  8. Learning communities support collaboration
  9. Lesson ideas from multiple sources
  10. Increased Interaction among students and between students and teachers
Asychronous- courses, where information and messages are left for the receiver to read later, tended to show greater gains than synchronous

Synchronous- communications are sent and received immediately


Pitfalls in Internet Use:

  • Potential Pitfall #1- Accessing Sites with Inappropriate Materials
    • In order to prevent this from happeing in schools, they should install firewalls on individual computers or on the school or district network that connects them to the Internet.
  • Potential Pitfall #2- Safety and Privacy Issues for Students
    • Online Predators
    • Sales pitches aimed at children
    • Privacy issues
  • Potential Pitfull #3- Fraud on the Internet
  • Potential Pitfull #4- Computer Viruses and Hacking
    • Email attachments with viruses
    • Downloaded files and programs with viruses
  • Potential Pitfull #5- Copyright and plagiarism issues

Monday, May 21, 2012

Chapter 6 Blog Notes

Chapter 06: Hypermedia Tools for 21st Century Teaching



Multimedia vs. Hypermedia

  • multimedia: multiple medias
  • hypermedia: interactive media

Impact of hypermedia in education

  •      increase in student motivation
  •     different learning modes
  •     creativity and critical thinking
  •     improved writing and process skills

Hypermedia Design and Development Procedure

  •    review existing products
  •    perform research
  •    storyboard
  •    develop frames and segments
  •    add links and or scripts
  •    test and review


Top Ten Intergration Strategies for Hypermedia


  1. Interactive Storytime
  2. Jeopardy Reviews
  3. Persuasive Presentations
  4. Podcast/Vodcast
  5. Video Problem Simulations
  6. Film-mkaing
  7. Videos for Visual Literacy
  8. Student produced hypermedia history
  9. Solar Systems in 3-D
  10. Virtually-there museum field trips



Chapter 5 Blog Notes

Chapter 05:Technology Tools for 21st Century Teaching

Types of Software Support Tools

  1. Materials Generators
    • Help students and teacher produce materials on paper and online

   2. Data Collection & Analysis Tools


    • Help teachers collect and orginize information
   3. Graphics Tools


    • Allow manipulation of images to illustrate documents and webpages
   4. Planning and Organizing Tools
    • Help teachers and students conceptualize, organize, and communicate their ideas.
   5. Research and Reference Tools
    • Let students look up information in electronic versions.
   6. Content-area Tools
    • Support teaching and learning activites in various content areas

FREE Options for Support Tools

  1. Materials Generators
  2. Data Collection
  3. Graphics Tools
  4. Planning and Organizing
  5. Research Tools
  6. Content-area Tools

Top Ten Strategies for Interactive Whiteboards

1. Teacher-led Demos and Presentations
2. Student Classroom Demos
3. Teacher-led Whole Class Activities
4. Teacher Lab Demos
5. Students' Classroom Practice
6. Clicker based Interactions (Formative)
7. Clicker based Interactions (Regular)
8. Clicker based Interactions (Polling)
9. Small Group Based,Practice using SMART Table
10. Small Group Based, Product Creation using SMART Table

Other Uses/Programs for Technology in the Classroom